All event tickets must be bought and assigned via the Curious Pastimes LRP website before attending. Make sure your character is assigned to the Lions Faction in character creation to ensure the faction gets a good space for camp setup at events.
This page will be updated as more information is posted, and new events are made- make sure to check back to see what is upcoming for the faction, and new information as necessary. We look forward to seeing you there!
May 2nd, 2025 to May 5th, 2025
A dry wind whips across the Steppe, carrying the harsh pronouncements of the Yndrath: “Relinquish your magic, or face the consequences.” These grim fanatics, obsessed with fears of a world consumed by uncontrolled arcane energies, desperate for a World free of magic, have seized the Mint, the source of all money among the nations as well as its great Ritual Circle.
With control of the Mint’s Ritual Circle, the Yndrath seek to sever our very connection to the magical forces that bind us to this land and to each other.
Late spring's vibrant magic is threatened by their presence, and the voices of the Ancestors rise in defiance. Genghis Hamta, The Chosen Heda An, and Janic, Voice of the People, have called for aid – a desperate plea echoing across the Steppe. Will you allow those guided by fear to take ownership of a place that should not be owned and deny us access to a sacred and revered space? Our fate is not theirs to decide.
The Mint, a vital hub of commerce and a place for people of any Nation, and it's circle, a sacred site of magical power, available for all, must be reclaimed. The Great Oovoo, a symbol of our heritage and our connection to both the Land and the Ancestors, must be restored.
Come fight for our ways of life, our right to use magic and our commonwealth symbolised by the Mint of the Nations.
June 6th, 2025 to June 8th, 2025
It is not for Bastion to hold a Fayre - we are not for gentle games among friends. Instead, Bastion is holding a Tourney, a competition where friends and enemies alike will compete against one another. Perhaps one side or the other will demonstrate their superiority, perhaps in such competitions wars can be foreshortened and lives saved. Perhaps not.
But let it be known that the Sharrow and the Yndrath, the Dark Academy and others will be present at this Tourney. There is no rule of peace for Bastion, just the rule of Harak’s war and the pillars of Mastery.
So come prepared for battle, come prepared for competition, to put all your skills to work to demonstrate that you are right, that your way is the best way. Show your enemies their way of life shall not prevail.
July 18th, 2025 to July 20th, 2025
A year has now passed. At the close of the last bloody masquerade the Lord of the house Nostre demanded another gathering of his kind, and, with the condition mortals once again be invited, the Host have obliged him.
The Host, the facilitators and arbitrators of the vampiric world. The strange and enigmatic Host invite the nations to partake in what they call the great game, to influence the politics of their kind and bear witness to the fulfilment of prophecy.
But what lies behind this invitation?
In the borderlands of Siberia, high on Songara pass, the Host keep a vault. What lies within has been the subject of great debate, but all that is certain is that it is an ancient creature of power. The Host have expressed their belief that it is time to open this vault.
Where do the opinions of the different vampire houses stand on this? While reluctant to embrace change, each now weighs whether they stand to gain or lose from the vault's opening, or perhaps they simply wish to control what lies within.
Many opinions are held on these creatures of the night, but be it that you wish to see them gone from this plane, flourish or laid asunder, with the right planning and allies, the plans devised by mortals could see change wrought to last generations.
August 22nd, 2025 to August 25th, 2025
Lonesome Pine, a great circle, a legendary place in the history of the warhost. Quiet for many years terror now stalks the woods. Strange unrecognisable creatures and undead roam the forest attacking any not wise enough to flee, None of the great cultures of Undeath accept responsibility and the Teutonian Civil Service has confirmed these undead are not of Teutonian origin.
As if this plague was not bad enough, the Ritual Circle has fallen silent with none able to scry it or open a way to it, as if something has taken hold and denies all others access. Are these two mysteries linked and if they are, what lies behind them? Teutonia asks its friends and allies to come to Lonesome Pine, help us free the great ritual circle and push back the flood of hostile undead who answer to none.