Deity of luck, chance and opportunity; The Trickster
"You already have the key, my friend. For you have your wits, your cunning and your determination."
Associated iconography: keys, coins
No associated colour groups
Worship of Ranalf as a deity of Albion has seen a rocky history, and is currently forbidden to those of the noble classes including knights. Ranalf is not considered one of the Gods of Law, having originated from a time before they came to ascension.
Those who do hold Ranalf to be a deity worthy of worship claim them to be the deity of luck, chance and opportunity. Their dominion lies over the unexpected, the unpredictable, and that which cannot be planned for. Followers of Ranalf are taught to respect the random nature of much of the world, and equip themselves with the tools and the wits to react to unforeseen circumstance. They recognise that opportunities are everywhere, and the ability to react to and grasp those opportunities where appropriate is a valuable skill. This has aided many of Ranalf's followers through tough times of persecution.
Ranalf is considered by many as a god of thieves, smugglers, con-artists, charlatans and pranksters. Whilst this is not in essence what Ranalf stands for, the lessons Ranalf teaches are very useful to these ways of life. Worship of Ranalf is often adopted by those of ill-repute and done openly in such circles.
Worship of Ranalf is generally subtle and often quiet. Most followers of this faith will have a key or depiction of a key somewhere on them. More brazen followers may wear it around their neck openly, but this is still an act that invites distrust in most areas of Albion.
Temples dedicated to Ranalf do exist, more than most people of Albion would realise. These temples tend to be subtle, modest, community-led affairs, more meeting spots for the downtrodden and outcast than anything else.
Priests of Ranalf are frequently community leaders, those who draw people to them when they have nowhere else to go. They are often teachers and parental figures who offer some form of spiritual shelter for those who follow them.
Ranalf's primary symbol is the key that can open any lock. Typically depicted as a key with no teeth, it reminds worshippers of their ability to overcome obstacles through use of their wits and clever thinking. The tossed coin symbolises the unpredictable nature of the world, but also the way we can sway such things.